One of the most popular new games of 2013 was an addictive mobile app called Dots: A Game About Connecting from Betaworks. It’s deceptively simple: a white board full of evenly spaced colored dots worth points when connected in a short amount of time. You can play instantly without reading the rules, or you can get immersive and obsessively strategic. You can play against yourself or against an expanding universe. You can play for free or you can buy ways to improve your game — but the choice is up to each player: earn your way to advancement or pay for it.
For the media in 2014, connecting the dots has to be more than a game. We have to connect the fragments of information that flood the zone daily. We have to connect with our communities. We have to connect with each other.